Skiff

Voiced by: Jamie Campbell Bower

Description
A fun-loving little boat owned by Sailor John. He has a special chassis that allows him to be used on rails. After being fed up with Sailor John's lies and abuse, he sabotages his effort to steal the lost treasure, and now gives railboat tours around Arlesburgh Harbor.

Trope List

 * A Day in the Limelight: In "Blown Away" and "Skiff and the Mermaid".
 * Agent Mulder: As shown in "Skiff and the Mermaid", he believes that mermaids are real.
 * Cartoon Creature: While he is based on the Eastport Pram, he also has a chassis, which it lacks in real life.
 * The Dog Bites Back: He deliberately capsizes, forcing Sailor John to lose the treasure.
 * Extreme Doormat: He's all too happy to brush off Sailor John's abusive behavior. Eventually gets sick of it and turns on him.
 * Friend to All Children: He wants to spend more time on the rails, so he can one day get to give children rides. He gets his wish.
 * Good Costume Switch: After joining Shopville, his woodworkings get painted blue.
 * Heroic Sacrifice: He tries to invoke this during the climax, telling him it'd be okay if Cheeky Chocolate smashed him if it meant stopping Sailor John. And when they reach water, he deliberately takes on water and capsizes. Luckily, he survives.
 * Horrible Judge of Character: Despite Sailor John constantly abusing him, Skiff genuinely thought of him as his friend. Luckily, Skiff saw Sailor John's true colors and promptly abandoned him.
 * Ignorant Minion: Sailor John had told Skiff that he plans on donating the treasure to the museum once they find it. Realizing that Sailor John had been lying to him the whole time is what spurs Skiff to rebel against him.
 * Keet: Skiff is always upbeat and excitable.
 * Mistreatment-Induced Betrayal: Oh yeah, big time in the end
 * Nice Guy: Skiff has a positive attitude and sees the good in everyone.